Valve's digital games storefront now reminds users that they don't actually own the software that they purchase, but only a ...
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Ideas around digital game ownership are certainly about to change, as Steam is making it clear the games you pay for are ...
Valve will finally bring the Steam Deck to Australia as it continues to expand the availability of its popular handheld ...
That means that our Steam libraries aren’t actually ours, no matter how much money we’ve spent on them. As I said, I think we ...
Valve updated Steam’s shopping carts to notify users that they’re only buying a “license” for the game, not the game itself.
Steam has begun displaying a new notice in its shopping cart, explicitly clarifying the transaction: "A purchase of a digital ...
Steam appears to have started posting a notice in its shopping cart that purchases on its storefront are only for a license ...
Valve listened to the California “recommendation” and now reports that “a purchase of a digital product grants a license for ...
The IoT valves market size is expected to reach US$ 2.85 billion by 2031 from US$ 1.29 billion in 2023 to record a CAGR of 10 ...
By 2023, the demand for instrumentation valves and fittings market is expected to reach a valuation of USD 2.7 billion, with ...