A real-time procedural terrain generation system, built from scratch in Unity (C#) using GPU-accelerated Perlin Noise and AI (Particle Swarm Optimization) for intelligent asset placement. This project ...
The Unity Knee has been designed as a high performance, knee platform. Combining innovative implant design concepts, advanced manufacturing technology and state of the art Unity Kneeinstrumentation, ...
Abstract: The need for photo-realistic visuals in today's top-tier AAA games, has escalated the significance of a terrain creation process that can give a high degree of realism while being efficient ...
A Unity Editor extension that streamlines material assignment to Prefabs and efficiently creates color variation Prefab Variants. With a thumbnail-equipped material browser and scene preview, setting ...