"I've placed a character in Unity, but how do I make it walk?" "What are Animator and Collider used for?"When you start making 3D games, you may be confused by terms and settings you see for the first ...
Rawad Akar, the developer behind Self-Balancing Active Ragdoll, has launched Flesh Dynamics, which adds procedural soft-body motion and collision response to animated characters in Unity. With this ...
Neth Nom, an animator who has worked at Pixar, Rhythm & Hues, Sony, and Disney, is behind a new cg short film called Sonder that has adopted the Unity game engine for rendering. Nom shares a few ...
In January 2017, we informed you about an amazing first-person interactive story that will showcase the capabilities of Unity 2018 for powering high-end visuals for game productions. While this game ...