You can once again slay demons like it's 1993 unencumbered as Bethesda have removed the need to be logged in to Bethesda.net to play the latest re-releases of Doom and Doom II. The publisher is ...
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DOOM: The Dark Ages chapter 3 barrier core
DOOM: The Dark Ages Chapter 3 Barrier CoreThank you Bethesda and Xbox for providing me with early access to DOOM: The Dark ...
Heaven lost an angel. Hell lost a politician. Bethesda’s new mod database for Doom & Doom II lost an iconic mod. Bethesda has pulled Thatcher’s Techbase, a Doom mod that sends players to hell to fight ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook It continues to look like Bethesda is laying the groundwork to reveal a new game in the DOOM ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
Veteran reporter and editor with over ten years of experience. Probably reading comic books. The statement from Gordon was released this past week and presented his sordid experience with Id Software ...
You could say that Bethesda’s online account plan was doomed from the beginning. The publisher was originally going to force gamers to create online accounts before accessing the newly re-released ...
In a blog post on Bethesda’s Slayer’s Club, Paddock revealed that these maps were actually created in the mid-2000s, when he was first learning how to create maps. Since then, Paddock has become a ...
A new in-game mod browser makes it all too easy to pass off another's work as your own. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Last week ...
A day after the first three Doom games surprise-launched on consoles and mobile devices, Bethesda Softworks says it’ll remove the Bethesda.net login requirement that delivered so many hilarious ...
Bethesda's re-release of the first three Doom games didn't get the warmest reception, to put it mildly. The titles all required a BethesdaNet account (and thus an internet connection) to get started - ...
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